Ultimate Rock, Paper, Scissors is a physically challenging variation of the basic game often resulting in excessive smiling and laughter.
Rock, paper, scissors is a game universally known around the globe. It is a simple and fun way to pass the time. It is also a great decider of conflicts. Who gets the last donut? Who gets to sit in the front seat of the car? Let’s play rock, paper, scissors to find out.
Basic Rules for Rock, Paper, Scissors
First lets review the basic rules of Rock, Paper, Scissors as we know it. There are three acceptable hand gestures you can choose in the game.
Each person forms their hand into a fist and chant together “Rock, Paper, Scissors, Shoot!” On the word shoot, each person forms the hand gesture they chose.
Rocks destroy scissors.
Paper covers rock.
And scissors cut paper of course.
If you each choose the same hand gesture, the game is a tie and you try again. Many people play the best two out of three games. It is also possible to play with more than two people, but it gets confusing.
“Ultimate” Rock, Paper, Scissors Rules
You probably already knew these rules and are wondering what is this super fun game “Ultimate Rock, Paper, Scissors” that will bring lots of laughter to any Family Home Evening activity. The game starts with the basic rules of Rock, Paper, Scissors and adds physical flexibility and balance.
To play, two people face off against each other. Standing in front of each other, each player extends one foot in front of the other with their toes touching their opponents toes. Imagine you are standing on a balance beam with your feet in a line.
Play the first round of rock, paper, scissors. The winner will lift their front foot and place it behind the heel of their back foot. The back foot is now the front foot.
The loser will slide their front foot forward until it touches their opponents toes.
Play continues like this and each time the winner moves their front foot behind the heel of their back foot and the loser must extend their foot further and further forward, testing flexibility and balance. It doesn’t matter who wins, each time you play a round the opponents should get further and further apart. If you’ve lost 3 or 4 rounds and are near the edge of your flexibility, but then win, you get to slide your front foot behind your back foot and your competitor now needs to slide their front foot forward towards the splits.
When one of the players falls, touches the ground with any body part other than their feet, or is unable to reach the winners toes after a round, they lose.
So what are you waiting for? This is a fun and simple game that inspires lots of laughter.
What are some of your favorite twists on classic games?